The Central Idea

Parametric motion writes

\[ x=x(t), \qquad y=y(t), \qquad z=z(t). \]

A vector-valued position function combines these coordinate functions into one object:

\[ \boxed{ \mathbf{r}(t) = \langle x(t),y(t),z(t)\rangle }. \]

This notation lets us treat position, displacement, velocity, and acceleration using vector operations.

What Is a Vector-Valued Function?

A vector-valued function assigns a vector to each allowed input.

For example,

\[ \mathbf{r}(t) = \langle t,t^2\rangle \]

assigns the vector

\[ \langle t,t^2\rangle \]

to each value of \(t\).

In kinematics, this vector usually represents the object's position relative to a chosen origin.

Position Vectors in Two Dimensions

In the plane,

\[ \boxed{ \mathbf{r}(t) = \langle x(t),y(t)\rangle }. \]

At a particular time \(t=t_0\),

\[ \mathbf{r}(t_0) = \langle x(t_0),y(t_0)\rangle. \]

This vector points from the origin to the object's location.

Position Vectors in Three Dimensions

In space,

\[ \boxed{ \mathbf{r}(t) = \langle x(t),y(t),z(t)\rangle }. \]

Each component describes motion along one coordinate axis.

The resulting path can be a line, circle, helix, or more complicated space curve.

Example: Evaluating a Position Vector

Let

\[ \mathbf{r}(t) = \langle 2t-1,t^2+3\rangle. \]

At \(t=2\),

\[ \mathbf{r}(2) = \langle 2(2)-1,2^2+3\rangle \] \[ = \langle 3,7\rangle. \]

Therefore,

\[ \boxed{ \mathbf{r}(2)=\langle3,7\rangle }. \]

Component Form

A vector-valued function may also be written using unit vectors.

In two dimensions,

\[ \mathbf{r}(t) = x(t)\mathbf{i}+y(t)\mathbf{j}. \]

In three dimensions,

\[ \boxed{ \mathbf{r}(t) = x(t)\mathbf{i} + y(t)\mathbf{j} + z(t)\mathbf{k} }. \]

The angle-bracket and unit-vector forms represent the same vector.

The Path of a Position Vector

As \(t\) varies, the endpoint of

\[ \mathbf{r}(t) \]

traces a geometric path.

The vector itself changes in magnitude and direction as the object moves.

The position vector should not be confused with the path: the vector points from the origin to the current location, while the path is the collection of locations visited.

Example: A Parabolic Path

Consider

\[ \mathbf{r}(t) = \langle t,t^2\rangle. \]

Since

\[ x=t \]

and

\[ y=t^2, \]

eliminating \(t\) gives

\[ \boxed{y=x^2}. \]

Thus the position vector traces a parabola.

Initial and Final Position Vectors

Suppose motion is studied from \(t=t_i\) to \(t=t_f\).

The initial position vector is

\[ \mathbf{r}_i=\mathbf{r}(t_i), \]

and the final position vector is

\[ \mathbf{r}_f=\mathbf{r}(t_f). \]

These determine the displacement vector.

Displacement Vector

Displacement is final position minus initial position:

\[ \boxed{ \Delta\mathbf{r} = \mathbf{r}_f-\mathbf{r}_i }. \]

Equivalently,

\[ \boxed{ \Delta\mathbf{r} = \mathbf{r}(t_f)-\mathbf{r}(t_i) }. \]

Example: Two-Dimensional Displacement

Let

\[ \mathbf{r}(t) = \langle t^2,3t\rangle. \]

From \(t=1\) to \(t=4\),

\[ \mathbf{r}(1)=\langle1,3\rangle \]

and

\[ \mathbf{r}(4)=\langle16,12\rangle. \]

Therefore,

\[ \Delta\mathbf{r} = \langle16,12\rangle-\langle1,3\rangle \] \[ = \boxed{\langle15,9\rangle}. \]

Magnitude of Displacement

If

\[ \Delta\mathbf{r} = \langle\Delta x,\Delta y\rangle, \]

then its magnitude is

\[ \boxed{ |\Delta\mathbf{r}| = \sqrt{(\Delta x)^2+(\Delta y)^2} }. \]

In three dimensions,

\[ \boxed{ |\Delta\mathbf{r}| = \sqrt{ (\Delta x)^2+ (\Delta y)^2+ (\Delta z)^2 } }. \]

Average Velocity Vector

Average velocity is displacement divided by elapsed time:

\[ \boxed{ \mathbf{v}_{\text{avg}} = \frac{\Delta\mathbf{r}}{\Delta t} }. \]

From \(t_i\) to \(t_f\),

\[ \boxed{ \mathbf{v}_{\text{avg}} = \frac{ \mathbf{r}(t_f)-\mathbf{r}(t_i) }{ t_f-t_i } }. \]

Example: Average Velocity Vector

Suppose

\[ \Delta\mathbf{r} = \langle15,9\rangle \]

over

\[ \Delta t=3. \]

Then

\[ \mathbf{v}_{\text{avg}} = \frac{\langle15,9\rangle}{3} \] \[ = \boxed{\langle5,3\rangle}. \]

Instantaneous Velocity Vector

Instantaneous velocity is the derivative of the position vector:

\[ \boxed{ \mathbf{v}(t) = \mathbf{r}'(t) }. \]

Differentiation is performed component by component.

If

\[ \mathbf{r}(t) = \langle x(t),y(t),z(t)\rangle, \]

then

\[ \boxed{ \mathbf{v}(t) = \langle x'(t),y'(t),z'(t)\rangle }. \]

Example: Velocity from Position

Let

\[ \mathbf{r}(t) = \langle t^2,3t-1\rangle. \]

Differentiate each component:

\[ \boxed{ \mathbf{v}(t) = \langle2t,3\rangle }. \]

At \(t=4\),

\[ \boxed{ \mathbf{v}(4) = \langle8,3\rangle }. \]

Velocity Points Tangent to the Path

When

\[ \mathbf{v}(t)\ne\mathbf{0}, \]

the velocity vector points tangent to the path in the direction of motion.

This gives velocity both an algebraic and geometric meaning.

Speed Is the Magnitude of Velocity

Speed is a scalar:

\[ \boxed{ \text{speed} = |\mathbf{v}(t)| }. \]

In two dimensions,

\[ \boxed{ |\mathbf{v}(t)| = \sqrt{ [x'(t)]^2+[y'(t)]^2 } }. \]

In three dimensions,

\[ \boxed{ |\mathbf{v}(t)| = \sqrt{ [x'(t)]^2+ [y'(t)]^2+ [z'(t)]^2 } }. \]

Example: Speed from a Velocity Vector

Suppose

\[ \mathbf{v}(t) = \langle2t,3\rangle. \]

Then

\[ |\mathbf{v}(t)| = \sqrt{4t^2+9}. \]

At \(t=4\),

\[ |\mathbf{v}(4)| = \sqrt{64+9} \] \[ = \boxed{\sqrt{73}}. \]

Acceleration Vector

Acceleration is the derivative of velocity:

\[ \boxed{ \mathbf{a}(t) = \mathbf{v}'(t) }. \]

Since velocity is the derivative of position,

\[ \boxed{ \mathbf{a}(t) = \mathbf{r}''(t) }. \]

Component Form of Acceleration

If

\[ \mathbf{r}(t) = \langle x(t),y(t),z(t)\rangle, \]

then

\[ \boxed{ \mathbf{a}(t) = \langle x''(t), y''(t), z''(t) \rangle }. \]

Example: Acceleration from Position

Let

\[ \mathbf{r}(t) = \langle t^3,2t^2,t\rangle. \]

Velocity is

\[ \mathbf{v}(t) = \langle3t^2,4t,1\rangle. \]

Acceleration is

\[ \boxed{ \mathbf{a}(t) = \langle6t,4,0\rangle }. \]

The Position-Velocity-Acceleration Chain

Vector-valued motion follows the same derivative structure as one-dimensional motion:

\[ \boxed{ \mathbf{r}(t) \xrightarrow{\text{differentiate}} \mathbf{v}(t) \xrightarrow{\text{differentiate}} \mathbf{a}(t) }. \]

Each differentiation is performed component by component.

Recovering Velocity from Acceleration

Integration reverses differentiation.

If acceleration is known,

\[ \mathbf{a}(t) = \mathbf{v}'(t), \]

then

\[ \mathbf{v}(t) = \int\mathbf{a}(t)\,dt+\mathbf{C}. \]

The vector constant \(\mathbf{C}\) is determined by initial velocity.

Example: Recovering Velocity

Suppose

\[ \mathbf{a}(t) = \langle2,6t\rangle. \]

Integrating component by component gives

\[ \mathbf{v}(t) = \langle2t,3t^2\rangle + \langle C_1,C_2\rangle. \]

Therefore,

\[ \boxed{ \mathbf{v}(t) = \langle2t+C_1,3t^2+C_2\rangle }. \]

Using Initial Velocity

Suppose additionally that

\[ \mathbf{v}(0) = \langle4,-1\rangle. \]

Then

\[ \langle C_1,C_2\rangle = \langle4,-1\rangle. \]

Therefore,

\[ \boxed{ \mathbf{v}(t) = \langle2t+4,3t^2-1\rangle }. \]

Recovering Position from Velocity

Since

\[ \mathbf{v}(t) = \mathbf{r}'(t), \]

position is recovered by integration:

\[ \boxed{ \mathbf{r}(t) = \int\mathbf{v}(t)\,dt+\mathbf{C} }. \]

The constant vector is determined by an initial position.

Example: Recovering Position

Suppose

\[ \mathbf{v}(t) = \langle2t+4,3t^2-1\rangle. \]

Integrate:

\[ \mathbf{r}(t) = \langle t^2+4t, t^3-t \rangle + \langle C_1,C_2\rangle. \]

If

\[ \mathbf{r}(0) = \langle1,5\rangle, \]

then

\[ \boxed{ \mathbf{r}(t) = \langle t^2+4t+1, t^3-t+5 \rangle }. \]

Definite-Integral Form

If velocity is known and the initial position at time \(t_0\) is known, then

\[ \boxed{ \mathbf{r}(t) = \mathbf{r}(t_0) + \int_{t_0}^{t}\mathbf{v}(s)\,ds }. \]

Similarly,

\[ \boxed{ \mathbf{v}(t) = \mathbf{v}(t_0) + \int_{t_0}^{t}\mathbf{a}(s)\,ds }. \]

Distance Traveled

Distance traveled is the accumulation of speed.

From \(t=a\) to \(t=b\),

\[ \boxed{ d = \int_a^b |\mathbf{v}(t)|\,dt }. \]

In two dimensions,

\[ \boxed{ d = \int_a^b \sqrt{ [x'(t)]^2+[y'(t)]^2 } \,dt }. \]

Distance Is Not Usually the Magnitude of Displacement

The magnitude

\[ |\mathbf{r}(b)-\mathbf{r}(a)| \]

gives straight-line separation between the endpoints.

The integral

\[ \int_a^b|\mathbf{v}(t)|\,dt \]

gives the length of the path actually traveled.

These are equal only when the motion follows the direct segment without backtracking or detour.

Example: Circular Motion

Let

\[ \mathbf{r}(t) = \langle R\cos t, R\sin t \rangle. \]

Then

\[ \mathbf{v}(t) = \langle -R\sin t, R\cos t \rangle. \]

Speed is

\[ |\mathbf{v}(t)| = \sqrt{ R^2\sin^2t+ R^2\cos^2t } \] \[ = \boxed{R}. \]

Acceleration in Circular Motion

Differentiate velocity:

\[ \mathbf{a}(t) = \langle -R\cos t, -R\sin t \rangle. \]

Since

\[ \mathbf{r}(t) = \langle R\cos t, R\sin t \rangle, \]

we get

\[ \boxed{ \mathbf{a}(t) = -\mathbf{r}(t) }. \]

The acceleration points toward the center.

Velocity and Position in Circular Motion Are Perpendicular

For

\[ \mathbf{r}(t) = \langle R\cos t, R\sin t \rangle \]

and

\[ \mathbf{v}(t) = \langle -R\sin t, R\cos t \rangle, \]

their dot product is

\[ \mathbf{r}\cdot\mathbf{v} = -R^2\cos t\sin t + R^2\sin t\cos t \] \[ =0. \]

Therefore,

\[ \boxed{ \mathbf{r}(t)\perp\mathbf{v}(t) }. \]

The Unit Tangent Vector

When

\[ \mathbf{v}(t)\ne\mathbf{0}, \]

the unit tangent vector is

\[ \boxed{ \mathbf{T}(t) = \frac{\mathbf{v}(t)} {|\mathbf{v}(t)|} }. \]

It points in the direction of motion and has magnitude \(1\).

Example: Unit Tangent Vector

Suppose

\[ \mathbf{v}(t) = \langle3,4\rangle. \]

Then

\[ |\mathbf{v}| = 5. \]

Therefore,

\[ \boxed{ \mathbf{T} = \left\langle \frac35, \frac45 \right\rangle }. \]

Speed and the Unit Tangent Vector

Since

\[ \mathbf{T} = \frac{\mathbf{v}}{|\mathbf{v}|}, \]

we can write velocity as

\[ \boxed{ \mathbf{v} = |\mathbf{v}|\mathbf{T} }. \]

This separates velocity into:

When the Velocity Vector Is Zero

If

\[ \mathbf{v}(t_0)=\mathbf{0}, \]

then the object is momentarily at rest.

The usual unit tangent expression

\[ \frac{\mathbf{v}}{|\mathbf{v}|} \]

is undefined at that instant because the denominator is zero.

Example: Momentary Rest

Let

\[ \mathbf{r}(t) = \langle t^3,t^2\rangle. \]

Then

\[ \mathbf{v}(t) = \langle3t^2,2t\rangle. \]

At \(t=0\),

\[ \boxed{ \mathbf{v}(0)=\langle0,0\rangle }. \]

The object is momentarily at rest there.

Constant Velocity Vector

If

\[ \mathbf{v}(t)=\mathbf{v}_0 \]

is constant, then

\[ \mathbf{a}(t)=\mathbf{0}. \]

Position changes linearly:

\[ \boxed{ \mathbf{r}(t) = \mathbf{r}_0 + t\mathbf{v}_0 }. \]

Example: Constant Velocity in the Plane

Suppose

\[ \mathbf{r}_0 = \langle1,2\rangle \]

and

\[ \mathbf{v}_0 = \langle3,-1\rangle. \]

Then

\[ \boxed{ \mathbf{r}(t) = \langle1+3t,2-t\rangle }. \]

The path is a straight line because the direction of velocity never changes.

Constant Acceleration Vector

If acceleration is constant,

\[ \mathbf{a}(t)=\mathbf{a}, \]

then

\[ \boxed{ \mathbf{v}(t) = \mathbf{v}_0+t\mathbf{a} }. \]

Integrating again,

\[ \boxed{ \mathbf{r}(t) = \mathbf{r}_0 + t\mathbf{v}_0 + \frac12t^2\mathbf{a} }. \]

Component Form of Constant Acceleration

If

\[ \mathbf{a} = \langle a_x,a_y\rangle, \]

then

\[ x(t) = x_0+v_{0x}t+\frac12a_xt^2 \]

and

\[ y(t) = y_0+v_{0y}t+\frac12a_yt^2. \]

This form will be central in projectile motion.

Example: Constant Vector Acceleration

Let

\[ \mathbf{r}_0=\langle0,0\rangle, \qquad \mathbf{v}_0=\langle4,6\rangle, \qquad \mathbf{a}=\langle0,-2\rangle. \]

Then

\[ \mathbf{r}(t) = \langle0,0\rangle + t\langle4,6\rangle + \frac12t^2\langle0,-2\rangle. \]

Therefore,

\[ \boxed{ \mathbf{r}(t) = \langle4t,6t-t^2\rangle }. \]

Three-Dimensional Helical Motion

Consider

\[ \mathbf{r}(t) = \langle \cos t, \sin t, t \rangle. \]

The first two components trace a circle while the third increases linearly.

The resulting path is a helix.

Velocity of the Helix

Differentiate:

\[ \boxed{ \mathbf{v}(t) = \langle -\sin t, \cos t, 1 \rangle }. \]

The speed is

\[ |\mathbf{v}| = \sqrt{ \sin^2t+\cos^2t+1 } \] \[ = \boxed{\sqrt2}. \]

Acceleration of the Helix

Differentiate velocity:

\[ \boxed{ \mathbf{a}(t) = \langle -\cos t, -\sin t, 0 \rangle }. \]

The acceleration has no \(z\)-component in this example.

Different Motions Can Share the Same Path

Consider

\[ \mathbf{r}_1(t) = \langle\cos t,\sin t\rangle \]

and

\[ \mathbf{r}_2(t) = \langle\cos 2t,\sin 2t\rangle. \]

Both trace the unit circle.

But

\[ |\mathbf{v}_1|=1 \]

while

\[ |\mathbf{v}_2|=2. \]

The second motion traces the same geometric path twice as rapidly.

Direction Can Also Change under Reparameterization

Compare

\[ \mathbf{r}_1(t) = \langle\cos t,\sin t\rangle \]

with

\[ \mathbf{r}_2(t) = \langle\cos t,-\sin t\rangle. \]

Both trace the unit circle.

The first moves counterclockwise while the second moves clockwise.

Vector-Valued Functions and Tangent Lines

At time \(t=t_0\), the tangent line to the path can be written using the position and velocity vectors:

\[ \boxed{ \mathbf{L}(s) = \mathbf{r}(t_0) + s\mathbf{v}(t_0) }. \]

Here \(s\) is a new parameter along the tangent line.

Example: Tangent Line to a Motion Path

Let

\[ \mathbf{r}(t) = \langle t,t^2\rangle. \]

At \(t=1\),

\[ \mathbf{r}(1) = \langle1,1\rangle. \]

Velocity is

\[ \mathbf{v}(t) = \langle1,2t\rangle, \]

so

\[ \mathbf{v}(1) = \langle1,2\rangle. \]

Therefore a tangent-line parameterization is

\[ \boxed{ \mathbf{L}(s) = \langle1,1\rangle + s\langle1,2\rangle }. \]

Average Velocity Points Along the Chord

The displacement vector

\[ \mathbf{r}(t_2)-\mathbf{r}(t_1) \]

points from the initial position to the final position.

Therefore, average velocity points along the chord joining those two points.

Instantaneous velocity instead points along the tangent direction.

Secant Vectors Approach the Tangent Vector

Average velocity over a short interval is

\[ \frac{ \mathbf{r}(t+\Delta t)-\mathbf{r}(t) }{ \Delta t }. \]

As

\[ \Delta t\to0, \]

this secant-based vector approaches

\[ \boxed{ \mathbf{r}'(t) = \mathbf{v}(t) }. \]

Speed and Arc Length

Speed measures the rate at which arc length accumulates.

If \(s(t)\) denotes distance traveled along the path, then

\[ \boxed{ \frac{ds}{dt} = |\mathbf{v}(t)| }. \]

This connects the geometry of the path with the kinematics of the motion.

Acceleration Need Not Point Along the Path

Velocity is tangent to the path, but acceleration generally is not.

Acceleration may have:

A later lesson on Tangential and Normal Components will formalize this decomposition.

Constant Speed Does Not Imply Zero Acceleration

An object can have

\[ |\mathbf{v}(t)|=\text{constant} \]

while

\[ \mathbf{a}(t)\ne\mathbf{0}. \]

This happens whenever velocity changes direction without changing magnitude, as in uniform circular motion.

Common Error: Treating \(\mathbf{r}(t)\) as a Scalar

A vector-valued position function has multiple components.

Operations such as differentiation and integration must be applied to each component.

For example,

\[ \frac{d}{dt} \langle t^2,\sin t\rangle = \boxed{ \langle2t,\cos t\rangle }. \]

Common Error: Confusing Position Vector with Displacement

The position vector is

\[ \mathbf{r}(t). \]

Displacement over an interval is

\[ \mathbf{r}(t_f)-\mathbf{r}(t_i). \]

They are not the same quantity unless the initial position happens to be the origin.

Common Error: Confusing Velocity with Speed

Velocity is a vector:

\[ \mathbf{v}(t). \]

Speed is its magnitude:

\[ \boxed{ |\mathbf{v}(t)| }. \]

Velocity contains directional information that speed does not.

Common Error: Taking the Magnitude before Differentiating

Speed is found from

\[ |\mathbf{r}'(t)|, \]

not generally from

\[ \frac{d}{dt}|\mathbf{r}(t)|. \]

The first measures how quickly the object moves along its path. The second measures how quickly its distance from the origin changes.

Why \(\frac{d}{dt}|\mathbf{r}|\) Is Different from Speed

Consider uniform circular motion:

\[ \mathbf{r}(t) = \langle R\cos t, R\sin t \rangle. \]

The distance from the origin is

\[ |\mathbf{r}(t)|=R, \]

so

\[ \frac{d}{dt}|\mathbf{r}(t)|=0. \]

But the object is moving with speed

\[ |\mathbf{v}(t)|=R. \]

Therefore, the two quantities are clearly different.

Common Error: Forgetting Vector Constants of Integration

If

\[ \mathbf{a}(t) = \langle2,4t\rangle, \]

then integrating gives

\[ \mathbf{v}(t) = \langle2t,2t^2\rangle + \langle C_1,C_2\rangle. \]

Each component may require its own constant.

Common Error: Assuming Zero Acceleration Means Zero Velocity

If

\[ \mathbf{a}(t)=\mathbf{0}, \]

then velocity is constant.

That constant may be nonzero.

Therefore, zero acceleration can describe steady straight-line motion.

Common Error: Ignoring the Parameter Domain

A vector-valued function may be defined only on a restricted interval.

The geometric curve obtained by eliminating the parameter may be larger than the actual path traced over that interval.

A Reliable Procedure for Position, Velocity, and Acceleration

  1. Write the position vector \(\mathbf{r}(t)\).
  2. Evaluate \(\mathbf{r}(t)\) for requested positions.
  3. Differentiate component by component to obtain \(\mathbf{v}(t)\).
  4. Take \(|\mathbf{v}(t)|\) for speed.
  5. Differentiate again to obtain \(\mathbf{a}(t)\).
  6. Evaluate vectors at the requested time.
  7. Interpret magnitudes and directions geometrically.

A Reliable Procedure for Displacement and Average Velocity

  1. Find \(\mathbf{r}(t_i)\).
  2. Find \(\mathbf{r}(t_f)\).
  3. Subtract to obtain \(\Delta\mathbf{r}\).
  4. Compute \(\Delta t=t_f-t_i\).
  5. Divide \(\Delta\mathbf{r}\) by \(\Delta t\).
  6. Take a magnitude only if a scalar size is requested.

A Reliable Procedure When Acceleration Is Given

  1. Integrate \(\mathbf{a}(t)\) component by component.
  2. Add a vector constant of integration.
  3. Use the initial velocity to determine that constant.
  4. Integrate \(\mathbf{v}(t)\) component by component.
  5. Add another vector constant.
  6. Use the initial position to determine the second constant.
  7. Check the result by differentiating.

Example: Full Vector-Valued Workflow

Let

\[ \mathbf{r}(t) = \langle t^2-1, 2t^3 \rangle. \]

Position at \(t=2\):

\[ \mathbf{r}(2) = \langle3,16\rangle. \]

Velocity:

\[ \mathbf{v}(t) = \langle2t,6t^2\rangle. \]

At \(t=2\),

\[ \mathbf{v}(2) = \langle4,24\rangle. \]

Speed:

\[ |\mathbf{v}(2)| = \sqrt{4^2+24^2} \] \[ = \sqrt{592} \] \[ = \boxed{4\sqrt{37}}. \]

Acceleration:

\[ \boxed{ \mathbf{a}(t) = \langle2,12t\rangle }. \]

Example: Full Recovery Workflow

Suppose

\[ \mathbf{a}(t) = \langle0,6t\rangle, \] \[ \mathbf{v}(0) = \langle2,-1\rangle, \]

and

\[ \mathbf{r}(0) = \langle4,3\rangle. \]

Integrate acceleration:

\[ \mathbf{v}(t) = \langle C_1,3t^2+C_2\rangle. \]

Using \(\mathbf{v}(0)=\langle2,-1\rangle\),

\[ \boxed{ \mathbf{v}(t) = \langle2,3t^2-1\rangle }. \]

Integrate velocity:

\[ \mathbf{r}(t) = \langle2t+D_1,t^3-t+D_2\rangle. \]

Using \(\mathbf{r}(0)=\langle4,3\rangle\),

\[ \boxed{ \mathbf{r}(t) = \langle2t+4,t^3-t+3\rangle }. \]

Practice 1: Evaluate a Position Vector

Let

\[ \mathbf{r}(t) = \langle3t-1,t^2+2\rangle. \]

Find \(\mathbf{r}(2)\).

Practice 2: Displacement

Let

\[ \mathbf{r}(t) = \langle t^2,4t\rangle. \]

Find the displacement from \(t=1\) to \(t=3\).

Practice 3: Velocity

Let

\[ \mathbf{r}(t) = \langle t^3,2t^2-1\rangle. \]

Find \(\mathbf{v}(t)\).

Practice 4: Speed

If

\[ \mathbf{v} = \langle5,12\rangle, \]

find the speed.

Practice 5: Acceleration

Let

\[ \mathbf{r}(t) = \langle t^2,t^3,4t\rangle. \]

Find \(\mathbf{a}(t)\).

Practice 6: Unit Tangent Vector

Suppose

\[ \mathbf{v} = \langle8,6\rangle. \]

Find the unit tangent vector.

Practice 7: Constant Velocity Motion

An object begins at

\[ \mathbf{r}_0=\langle2,-1\rangle \]

with constant velocity

\[ \mathbf{v}_0=\langle3,4\rangle. \]

Find \(\mathbf{r}(t)\).

Practice 8: Constant Acceleration Motion

Let

\[ \mathbf{r}_0=\langle0,0\rangle, \qquad \mathbf{v}_0=\langle2,5\rangle, \qquad \mathbf{a}=\langle0,-4\rangle. \]

Find \(\mathbf{r}(t)\).

Practice 9: Recover Velocity

Suppose

\[ \mathbf{a}(t) = \langle4t,2\rangle \]

and

\[ \mathbf{v}(0) = \langle1,3\rangle. \]

Find \(\mathbf{v}(t)\).

Practice 10: Identify the Error

A student says the speed of

\[ \mathbf{r}(t) = \langle3\cos t,3\sin t\rangle \]

is

\[ \frac{d}{dt}|\mathbf{r}(t)|=0. \]

Explain the error and find the actual speed.

Practice Answers

Practice 1

\[ \mathbf{r}(2) = \langle3(2)-1,2^2+2\rangle \] \[ = \boxed{\langle5,6\rangle}. \]

Practice 2

\[ \mathbf{r}(1) = \langle1,4\rangle, \] \[ \mathbf{r}(3) = \langle9,12\rangle. \]

Therefore,

\[ \Delta\mathbf{r} = \langle9,12\rangle-\langle1,4\rangle \] \[ = \boxed{\langle8,8\rangle}. \]

Practice 3

\[ \mathbf{v}(t) = \mathbf{r}'(t) \] \[ = \boxed{ \langle3t^2,4t\rangle }. \]

Practice 4

\[ |\mathbf{v}| = \sqrt{5^2+12^2} \] \[ = \boxed{13}. \]

Practice 5

Velocity:

\[ \mathbf{v}(t) = \langle2t,3t^2,4\rangle. \]

Acceleration:

\[ \boxed{ \mathbf{a}(t) = \langle2,6t,0\rangle }. \]

Practice 6

\[ |\mathbf{v}| = \sqrt{8^2+6^2} = 10. \]

Therefore,

\[ \boxed{ \mathbf{T} = \left\langle \frac45, \frac35 \right\rangle }. \]

Practice 7

\[ \mathbf{r}(t) = \mathbf{r}_0+t\mathbf{v}_0. \] \[ = \langle2,-1\rangle + t\langle3,4\rangle. \]

Therefore,

\[ \boxed{ \mathbf{r}(t) = \langle2+3t,-1+4t\rangle }. \]

Practice 8

\[ \mathbf{r}(t) = \mathbf{r}_0 + t\mathbf{v}_0 + \frac12t^2\mathbf{a}. \] \[ = \langle0,0\rangle + t\langle2,5\rangle + \frac12t^2\langle0,-4\rangle. \]

Therefore,

\[ \boxed{ \mathbf{r}(t) = \langle2t,5t-2t^2\rangle }. \]

Practice 9

\[ \mathbf{a}(t) = \langle4t,2\rangle. \]

Integrate:

\[ \mathbf{v}(t) = \langle2t^2+C_1,2t+C_2\rangle. \]

Since

\[ \mathbf{v}(0)=\langle1,3\rangle, \]

we have

\[ C_1=1, \qquad C_2=3. \]

Therefore,

\[ \boxed{ \mathbf{v}(t) = \langle2t^2+1,2t+3\rangle }. \]

Practice 10

The student differentiated the magnitude of the position vector, which measures the rate of change of distance from the origin.

Speed is the magnitude of the velocity vector.

\[ \mathbf{v}(t) = \langle-3\sin t,3\cos t\rangle. \]

Therefore,

\[ |\mathbf{v}(t)| = \sqrt{ 9\sin^2t+9\cos^2t } \] \[ = \boxed{3}. \]

What to Remember

A vector-valued position function is

\[ \boxed{ \mathbf{r}(t) = \langle x(t),y(t),z(t)\rangle }. \]

Displacement is

\[ \boxed{ \Delta\mathbf{r} = \mathbf{r}(t_f)-\mathbf{r}(t_i) }. \]

Velocity is

\[ \boxed{ \mathbf{v}(t) = \mathbf{r}'(t) }. \]

Speed is

\[ \boxed{ |\mathbf{v}(t)| }. \]

Acceleration is

\[ \boxed{ \mathbf{a}(t) = \mathbf{r}''(t) }. \]

The unit tangent vector is

\[ \boxed{ \mathbf{T}(t) = \frac{\mathbf{v}(t)} {|\mathbf{v}(t)|} }. \]

The main structural relationships are:

Where We Go Next

Vector-valued position functions describe the motion of one object relative to a chosen coordinate system. Many important problems instead compare the motion of two objects or describe one object's motion as observed from another moving frame.

The next lesson, Relative Motion, develops differences of position and velocity vectors to analyze pursuit, separation, closing speed, and motion from moving viewpoints.